Autores
Sossa Azuela Juan Humberto
Título Computing the number of bubbles and tunnels of a 3-D binary object
Tipo Congreso
Sub-tipo Memoria
Descripción 5th International Conference on Pattern Recognition Applications and Methods, ICPRAM 2016
Resumen We present two formulations and two procedures that can be used for computing the number of bubbles and tunnels of a 3-D binary object. The first formulation is useful to determine the number of bubbles of an object, while the second one can be used to calculate the number of tunnels of an object. Both formulations are formally demonstrated. Examples are provided to numerically validate the functioning of both formulations. On the other hand, the first procedure allows obtaining the number of bubbles and tunnels of a 3-D object while the second procedure allows computing the number of bubbles and tunnels of several 3-D objects. Examples with 3-D images are provided to illustrate the utility and validity of the second procedure. © Springer International Publishing AG 2017.
Observaciones DOI 10.1007/978-3-319-53375-9_11 Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), v. 10163
Lugar Roma
País Italia
No. de páginas 194-211
Vol. / Cap. 10163 LNCS
Inicio 2016-02-24
Fin 2016-02-26
ISBN/ISSN 9783319533742